Crowded Emptiness 1.4


Hey folks, Today, I announce to y'all, Crowded Emptiness 4.0!

It's been a while since the last release, but today, after a long time and hard work, We've created a game saving system, so now you can exit the game and comeback anytime, without loosing your progress.

Although some little bugs might show every now and then, but don't worry we'll fix them!

PS: If you are interested to know how the saving system works, read the following:

I am using JSON files, I have a save file, which has everything about your progress, including letters, position...

When you click on the loading button, the code will go through the JSON file and get everything that has been saved in it, and it'll pass it to the world (The maze) where it'll take these values, and do it's job like normally, but now with different start values.

This is not a very strong system, but it gets the job done, and a small downside is that at the time, We don't support multi-saves, so you can only save one game at a time.

And everything is automatically saved by the system, you don't have to click any save buttons.

one thing that isn't being saved at the time is Open doors, so any door that you opened, if you exit and re-enter your saved game, it'll be closed again, but that's not a problem because soon it'll all be saved.

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